| Track Chair | |
|---|---|
![]() | To be updated |
| S.No | Computer graphics | S.No | Visualization | S.No | Animation |
|---|---|---|---|---|---|
| 1 | Real time rendering | 16 | Data science – graphics | 31 | Computer animation |
| 2 | Ray and path tracing | 17 | Procedural modelling of cities | 32 | Human animation |
| 3 | Texture synthesis | 18 | Smoke, fire modelling | 33 | Character animation |
| 4 | Surface shading | 19 | Water and fluid simulation | 34 | Mobile control Kinematics |
| 5 | 3D modelling | 20 | Level set methods | 35 | Motion simulation |
| 6 | Motion synthesis | 21 | Novel dress simulation | 36 | Motion signal processing |
| 7 | CAD | 22 | Clothing simulation | 37 | Space time constraints |
| 8 | Motion validation | 23 | Graph visualization | 38 | - |
| 9 | HCI techniques | 24 | Human perception | 39 | 3D Skeletal animation |
| 10 | Crowd and character animation | 25 | Media immersion | 40 | 2D Cel animation |
| 11 | Video game techniques | 26 | Information Visualization | 41 | Lighting concepts |
| 12 | Story telling | 27 | Visualization software | 42 | Rigging animation |
| 13 | Post processing effects | 28 | - | 43 | Special Effects |
| 14 | Virtual and augment reality | 29 | - | 44 | - |
| 15 | Computer art | 30 | - | 45 | - |